About Crea Game

Crea was developed by Siege Games especially for tempered fans of such well-known game titles as Terraria and Starbound. Just like these two, it's a crafting survival game with the elements of RPG presented in two-dimensional sandbox worlds. The plural form of ‘worlds' is intentional as there is a number of worlds to explore utilizing special teleportation means such as crystals, rifts, and shards. All of these are meant to transport your character to the final destination. The game difficulty isn't the easiest one. At first, you have to grind for quite a while to gain experience and enough resources to craft some decent tools. As you get familiar with controls and game mechanics, you proceed further light-heartedly more or less. The combat system is intricate but mandatory to learn as you level up your skills through fighting. Another feature of the game deals with magic and recipes. Both of these provide great aid in knocking down various enemies and bosses. Modding is welcome and appreciated. You can enjoy the fruits of the labor of the modding community right now by playing at Crea on one of the official servers!

Crea Screenshots Gallery

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Crea game trailer

The brand new launch trailer introduces players to the Crea

System requirements for Crea

OS: Windows Vista or later

Processor: 1.7+ GHz or better

Memory: 2 GB RAM

Graphics: 256+MB and OpenGL 2.1 compatible GPU and 1024×768 resolution

Network: Broadband Internet connection

Storage: 256 MB available space

not supported

Crea gameplay video

Crea review and gameplay of the game

Reviews Crea Game

Crea is an easily modifiable 2D sandbox with RPG elements, a carefree mood and a colorful art style.

PC Gamer – N/A/100

GameSpot – N/A/10

Additional information

Popular user-defined tags:

  • The backgrounds look amazing day and night (except for this ball with legs made of stars)
  • The blocks look amazing (except for most ores)
  • Music is fantastic
  • The whole game has amazing graphics (except for some)
  • The interface looks nice and neat (although it would be possible to change the color?)
  • It is easy to understand and understand. Especially well done due to the ease of use of the crafting system
  • The graphics of all the item icons are beautiful
  • I really like the chest system. Small boxes mean small storage.
  • A good and wide selection of weapons and armor
  • I like the way the grass is removed when you put dirt on it
  • I don't like how the opponent's level changes with the players
  • The way enemies die requires a little graphic work. Sometimes they just stay white without blinking before they die
  • Perhaps do not create anvils and beds underground in abandoned houses? It seems a bit cheap
  • Trees in the snow biome should be covered with snow
  • No pop-up numbers should be displayed during HP regeneration. Only when using potions or something like that.
  • Currently, the game is too simple. I like to create new weapons and armor with the feeling that I'm going to retire a little.
  • The crafting system is full of spoilers. It makes you be overwhelmed by seeing a large list of items. Set the "available only" checkbox to the "enabled" position by default.
  • The game tends to crash often when I'm in combat
  • This is a kind of feat. If you place your offspring far from your home and just keep appearing where there are many enemies, you can get combat experience very quickly.
  • Add a quick mute button to the menu
  • The ground is a little too flat. I cycled around the big world and couldn't find a single big hill
  • The water is too brightly colored. It looks like blue paint. Maybe discolor it?
  • What is the difference between a bamboo jungle and an ordinary biome, other than the fact that there is bamboo in it?
  • Some enemies look too horizontally crushed. Like scorpions or those ice yetis.
  • Placing blocks is difficult, because you can accidentally drop an item. Is it possible to just make the right mouse button drop objects? Oh, and also make it so that you can place blocks by holding down the mouse button, instead of clicking the button for each block you place.

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