About DayZ Game

DayZ started its lifespan as an Arma 2 mod but quickly developed into a frontline survival zombie shooter. You spawn in an open-world environment with only one goal. You need to survive by any means. Your first loot will give you basic tools. Starting from there you need to provide yourself with food, medicines, and weapons. You can hunt, but some wildlife representatives are even more dangerous than zombies. Speaking of zombies, they are rage-induced, especially at night. So, it's a good idea to find a shelter and reinforce it to have a rest, time to reload your gun, and have something to eat. Since the game is multiplayer-based, you'll meet other players along the way. They might be hostile and betray your trust as soon as you turn your back. Otherwise, you can work together to collect supplies, find vehicles and fight off hordes of infected and foes. Since it's a fifty-fifty chance to find a comrade or enemy, the game has its charm and sense of danger that will keep you on your toes all the way through.

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DayZ game trailer

The brand new launch trailer introduces players to the DayZ

System requirements for DayZ

OS: Windows 7/8.1 64-bit

Processor: Intel Core i5-4430

Memory: 8 GB RAM

Graphics: NVIDIA GeForce GTX 760 or AMD R9 270X

DirectX: Version 11

Storage: 16 GB available space

not supported

DayZ gameplay video

DayZ review and gameplay of the game

Reviews DayZ Game

The post-Soviet country of Chernorus is affected by an unknown virus that turns the majority of the population into rabid infected people. The struggle for resources has created a hostile mentality among the survivors, leading to the collapse of what is left of humanity. You are one of the few who are immune to the virus – how far will you go to survive?

PC Gamer – 69/100
DayZ has the power to create incredible stories, but the twitchy, weightless combat and buggy zombies let it down.

GameSpot – N/A/10

Additional information

Popular user-defined tags:

  • New zombies are harder to kill
  • All new additions to the general map, look fantastic in black
  • New production
  • Clothing system. I've always hated the fashion survivor skin, and I've always wanted to change clothes when I wanted to
  • Unique meetings. This, I must say, is funny, my friends and I handcuffed a player and took away his clothes, because we needed bandages.
  • Craft. I really like the crafting system implemented so far, and I'm still learning
  • Being knocked out, as far as I can tell, you don't wake up from it. I waited 15-20 minutes for him to wake up, just to watch, and nothing, it shouldn't take more than 5 minutes, and even that pushes him. This is a game, some immersion needs to be interrupted
  • Drink/food, your character will eat or drink and immediately feel hungry or thirsty. This might be an easy fix, but hey, I'm not a game developer
  • Disappearing bodies? I killed 3 people, and each of their bodies disappeared after their death. Perhaps this was due to a large backlog or simply because of the conduct of hostilities
  • Ghosts are a way to easily switch from one server to another. There should be a 5-minute timer to stop you from joining a new server. If you do nothing about this, it will cause a lot of frustration
  • Night time, I hope it was just because of the time or time zones, because I had to play in the dark all the time. I was seriously hoping to spend some time in the sun, but this did not happen, because all the servers are in the same time zone. (I heard that the Los Angeles servers were working during the day for a while) Night time also still looks ugly in night time conditions. It feels like the saturation is exhausted, and everything is just black and white
  • Zombies in the floors. It's hard to explain, but sometimes when I'm in buildings, zombies merge with the floor, creating a very difficult environment for killing them
  • Zombie. zombies alone are still kind of a glitch, not too bad, but they're still too easy to kill. Head shots should still kill them, but there should be more of them. I barely gained maybe 15 in total 6 hours of playing time when most of my time was concentrated in cherno, which is a huge city

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